They have basically made zombies into its own objective based game type instead of the fun round based survival mode. Now I didn't realise how good that games zombies was was compared to cold war. When they changed Black ops 4 I thought the same thing. Cod needs to move it's single player into today and move on from the PS2 style gameplay. Campaign AI is the same as zombies but they have guns. Not 100 enemies that run at me and a straight line. I would rather 20 enemies that all adjust to what I am doing, if I reload or get shot and have low health they should make a push or throw a grenade, they should take flank routes if I get comfy in a single spot and that sort of stuff. Their is nothing to with having a missions where your like a god killing 100s of enemies but every mission? It just feels draining. Every encounter is identical blurring them together. Improve the stealth aswell and give me the option to stash bodies. Make each enemy encounter have multiple different approaches and ways to take down the enemy. Like the new dialogue system and character profile will probably be gone in the next black ops even thou it was a nice feature.ฤก thing that cod should start doing is less ammo, hugely improve the AI, and increase damage for both player and AI. Treyarch does switch things up more in their campaigns then IW and Sledgehammer but they never adapt on these changes in future games. The SP could be a huge selling point for cod and not just an afterthought. I get why this was a thing 10 to 15 years ago but technology has moved on but cod campaign is stuck in the past. But it suffers with the typical kill 1000 enemies every time you walk into a area.
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